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Teams advantage
Score
4.6
7.2
Nuke3.4
Win Rounds
8
32
Nuke15
Kills
94
176
Nuke54
Damage
11.43K
17.98K
Nuke4426
Economy
717.6K
959K
Nuke184900
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Historical Maps winrate Last 6 months
Overpass
73%
Inferno
64%
Vertigo
57%
Mirage
B
43%
Dust II
40%
Nuke
B
31%
Ancient
10%
Last 5 maps
Overpass
0%
1
0
Inferno
0%
1
0
Vertigo
0%
0
0
Mirage
100%
1
0
Dust II
0%
1
0
Nuke
75%
4
0
Ancient
50%
2
0
Last 5 maps
Overpass
73%
11
5
Inferno
64%
11
15
Vertigo
57%
14
0
Mirage
57%
23
3
Dust II
40%
10
12
Nuke
44%
9
11
Ancient
60%
15
4
Info
Match analysis of BYNIE vs Illuminar by the Bo3.gg Team
In the CS2 match between BYNIE and Illuminar, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Nuke, and victory was secured by Illuminar. The MVP of this match was TOAO.
Illuminar analytics
The team Illuminar secured 32 out of 40 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Nuke. They also successfully set 1 bombs during the match.
The standout players for Illuminar were TOAO contributed 43 kills and morelz contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17983 overall damage.
On the defensive side, Illuminar held their ground firmly, successfully defending 22 bomb plants. Their defensive coordination and site control proved to be crucial.
BYNIE analytics
The team BYNIE managed to secure 8 out of 40 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BYNIE were ultimate contributed 25 kills and fanatyk contributed 25 kills. 11432 of total damage by BYNIE could not prevent Illuminar from securing the victory
On the defensive side, BYNIE struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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