Teams advantage Inferno (M0)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:23s
HE damage (avg/round)
123.4
HE damage (avg/round)
12.23.4
USP kills on a map
31.5972
GLOCK kills on a map
31.4531
GLOCK damage (avg/round)
17.64.2
Molotov damage (avg/round)
6.92
USP kills on a map
31.5972
USP damage (avg/round)
17.64.9
Molotov damage (avg/round)
6.42
Info
Map Analysis of BRUTE vs EYEBALLERS by the Bo3.gg Team
EYEBALLERS on Inferno Analysis
EYEBALLERS demonstrated their prowers on Inferno, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EYEBALLERS on Inferno were HEAP, who contributed 18 kills, and delle, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6960 overall damage.
On the defensive side of Inferno, EYEBALLERS held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BRUTE on Inferno Analysis
Inferno proved to be a challenging battleground for BRUTE, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BRUTE on Inferno included sAvana1, who contributed 15 kills, and w4rden, who added 10 kills. Despite their individual efforts, inflicting 5566 total damage, BRUTE couldn't prevent EYEBALLERS from securing victory on Inferno
On the defensive side of Inferno, BRUTE struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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