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Historical Maps winrate Last 6 months
Vertigo
31%
Mirage
25%
Nuke
20%
Inferno
13%
Anubis
13%
Ancient
12%
Dust II
0%
Last 5 maps
Vertigo
31%
13
13
Mirage
58%
12
18
Nuke
40%
5
32
Inferno
13%
8
22
Anubis
42%
12
11
Ancient
50%
30
1
Dust II
0%
0
2
Last 5 maps
Vertigo
0%
1
26
Mirage
33%
12
5
Nuke
20%
5
14
Inferno
0%
2
18
Anubis
55%
11
4
Ancient
38%
13
8
Dust II
0%
0
0
Info
Map Analysis of BOSS vs MIGHT by the Bo3.gg Team
BOSS on Mirage Analysis
BOSS demonstrated their prowers on Mirage, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BOSS on Mirage were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 0 overall damage.
On the defensive side of Mirage, BOSS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
MIGHT on Mirage Analysis
Mirage proved to be a challenging battleground for MIGHT, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for MIGHT on Mirage included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, MIGHT couldn't prevent BOSS from securing victory on Mirage
On the defensive side of Mirage, MIGHT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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