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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:26s
Fast bomb plant (sec)
00:33s01:26s
Fast bomb plant (sec)
00:31s01:26s
M4A1 kills on a map
94.491
Flash blinded on a map (opp)
4629
Smoke thrown on a map
1514.6931
GLOCK damage (avg/round)
12.24
Galil kills on a map
31.8171
USP damage (avg/round)
16.24.7
Damage (avg/round)
133.61897.4
Historical Maps winrate Last 6 months
Mirage
60%
Nuke
40%
Vertigo
33%
Ancient
25%
Inferno
17%
Anubis
14%
Overpass
0%
Last 5 maps
Mirage
60%
10
13
Nuke
40%
5
23
Vertigo
33%
9
12
Ancient
58%
24
0
Inferno
17%
6
18
Anubis
36%
11
8
Overpass
0%
2
25
Last 5 maps
Mirage
0%
0
16
Nuke
0%
3
5
Vertigo
0%
0
6
Ancient
33%
6
4
Inferno
0%
3
3
Anubis
50%
6
3
Overpass
0%
0
17
Info
Match analysis of BOSS vs Limitless by the Bo3.gg Team
In the CS2 match between BOSS and Limitless, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by BOSS. The MVP of this match was d4rty.
BOSS analytics
The team BOSS secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for BOSS were d4rty contributed 19 kills and Cryptic contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7451 overall damage.
On the defensive side, BOSS held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Limitless analytics
The team Limitless managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Limitless were DaneJoris contributed 13 kills and ^DooM contributed 8 kills. 4390 of total damage by Limitless could not prevent BOSS from securing the victory
On the defensive side, Limitless struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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