0 Comments
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil damage (avg/round)
16.25.6
M4A1 kills on a map
114.6963
M4A1 damage (avg/round)
47.516.7
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
11.83.8
Molotov damage (avg/round)
62
Molotov damage (avg/round)
6.62
Smoke thrown on a map
2115.0371
Player score (round)
39121012
Multikill x-
4
Historical Maps winrate Last 6 months
Inferno
50%
Overpass
27%
Vertigo
18%
Dust II
15%
Ancient
14%
Mirage
11%
Nuke
2%
Last 5 maps
Inferno
50%
2
49
Overpass
53%
15
24
Vertigo
55%
11
10
Dust II
65%
26
0
Ancient
36%
14
23
Mirage
53%
19
13
Nuke
55%
22
8
Last 5 maps
Inferno
100%
1
22
Overpass
80%
5
10
Vertigo
73%
11
2
Dust II
50%
12
2
Ancient
50%
4
10
Mirage
42%
12
6
Nuke
53%
15
5
Info
Match analysis of BIG vs ORDER by the Bo3.gg Team
In the CS2 match between BIG and ORDER, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by BIG. The MVP of this match was tabseN.
BIG analytics
The team BIG secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for BIG were tabseN contributed 24 kills and syrsoN contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9598 overall damage.
On the defensive side, BIG held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ORDER analytics
The team ORDER managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ORDER were Liazz contributed 17 kills and Sico contributed 18 kills. 8208 of total damage by ORDER could not prevent BIG from securing the victory
On the defensive side, ORDER struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments