Ended
BIG
1 - 2
MIBR
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Anubis
10 - 13
Ancient
16 - 14
Vertigo
8 - 13
BIG Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

17

16

3

+1

91

5:1

5

0

7.0

+14%

10

17

8

-7

74

1:2

3

0

5.4

-17%

10

14

7

-4

55

1:2

1

0

5.0

-15%

10

16

3

-6

60

2:3

3

0

5.0

-23%

8

12

2

-4

44

2:2

1

0

4.8

-30%

Total

55

75

23

-20

324

11:10

13

0

5.4

-14%

MIBR Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

14

10

7

+4

82

2:0

2

0

6.7

+4%

16

10

4

+6

70

3:2

3

0

6.6

+15%

14

13

5

+1

81

3:4

4

1

6.3

+6%

16

10

0

+6

66

1:3

5

0

6.2

+8%

14

13

5

+1

79

1:2

3

1

6.1

0%

Total

74

56

21

+18

379

10:11

17

2

6.4

+7%

Teams advantage Vertigo (M3)
Info
Map Analysis of BIG vs MIBR by the Bo3.gg Team

MIBR on Vertigo Analysis

MIBR demonstrated their prowers on Vertigo, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MIBR on Vertigo were insani, who contributed 14 kills, and drop, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7954 overall damage.


On the defensive side of Vertigo, MIBR held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


BIG on Vertigo Analysis

Vertigo proved to be a challenging battleground for BIG, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for BIG on Vertigo included prosus, who contributed 17 kills, and tabseN, who added 10 kills. Despite their individual efforts, inflicting 6796 total damage, BIG couldn't prevent MIBR from securing victory on Vertigo


On the defensive side of Vertigo, BIG struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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