Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
6830
AWP kills on a map
176.5798
Flash duration on a map (sec)
01:32s00:39s
Flash blinded on a map (opp)
7330
Smoke thrown on a map
2315.0371
Flash blinded on a map (opp)
6630
Decoy grenades thrown
51.291
Player score (round)
38831012
Damage (total/round)
39273
Player score (round)
41971012
Historical Maps winrate Last 6 months
Mirage
74%
Train
64%
Overpass
32%
Nuke
25%
Inferno
22%
Vertigo
2%
Dust II
1%
Last 5 maps
Mirage
74%
19
5
Train
0%
0
40
Overpass
43%
7
16
Nuke
48%
23
5
Inferno
48%
21
10
Vertigo
56%
16
13
Dust II
56%
27
1
Last 5 maps
Mirage
0%
0
42
Train
64%
11
11
Overpass
75%
8
9
Nuke
73%
26
4
Inferno
70%
23
2
Vertigo
54%
13
8
Dust II
55%
22
6
Last results
Head to head
Info
Match analysis of BIG vs Astralis by the Bo3.gg Team
In the CS2 match between BIG and Astralis, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Dust II, and victory was secured by BIG. The MVP of this match was syrsoN.
BIG analytics
The team BIG secured 38 out of 67 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Dust II. They also successfully set 7 bombs during the match.
The standout players for BIG were syrsoN contributed 53 kills and k1to contributed 52 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 25017 overall damage.
On the defensive side, BIG held their ground firmly, successfully defending 20 bomb plants. Their defensive coordination and site control proved to be crucial.
Astralis analytics
The team Astralis managed to secure 29 out of 67 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Astralis were dev1ce contributed 44 kills and dupreeh contributed 48 kills. 23452 of total damage by Astralis could not prevent BIG from securing the victory
On the defensive side, Astralis struggled to hold their ground, successfully defending 14 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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