Big Chillin Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

15

17

1

-2

79

2:2

5

0

5.7

+17%

14

16

1

-2

75

1:2

3

0

5.7

-8%

13

17

1

-4

71

2:4

3

1

5.6

+5%

6

17

2

-11

54

0:2

0

0

4.3

-31%

7

18

2

-11

34

2:4

1

0

3.8

-35%

Total

55

85

7

-30

313

7:14

12

1

5.0

-10%

Carpe Diem Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

25

10

5

+15

95

7:0

8

0

8.6

+45%

19

11

5

+8

99

4:2

6

0

7.3

+26%

19

11

7

+8

100

1:2

6

1

7.3

+31%

16

11

6

+5

86

2:1

3

0

6.6

+17%

6

12

4

-6

42

0:2

2

0

4.3

-28%

Total

85

55

27

+30

422

14:7

25

1

6.8

+18%

Teams advantage Vertigo (M3)
Info
Map Analysis of Big Chillin vs Carpe Diem by the Bo3.gg Team

Carpe Diem on Vertigo Analysis

Carpe Diem demonstrated their prowers on Vertigo, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Carpe Diem on Vertigo were Walco, who contributed 25 kills, and HexT, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8854 overall damage.


On the defensive side of Vertigo, Carpe Diem held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Big Chillin on Vertigo Analysis

Vertigo proved to be a challenging battleground for Big Chillin, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Big Chillin on Vertigo included Retnuh, who contributed 15 kills, and JDubs, who added 14 kills. Despite their individual efforts, inflicting 6582 total damage, Big Chillin couldn't prevent Carpe Diem from securing victory on Vertigo


On the defensive side of Vertigo, Big Chillin struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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