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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
41.616
USP damage (avg/round)
14.24.6
Tec-9 kills on a map
31.3055
Molotov damage (avg/round)
8.82
Tec-9 kills on a map
31.3055
Tec-9 damage (avg/round)
11.23.4
Damage (total/round)
39773
Shots (total/round)
9116
Player score (round)
35901012
Damage (total/round)
48673
Historical Maps winrate Last 6 months
Vertigo
75%
Ancient
75%
Inferno
67%
Nuke
56%
Overpass
37%
Mirage
33%
Dust II
25%
Last 5 maps
Vertigo
75%
4
13
Ancient
25%
4
17
Inferno
67%
21
4
Nuke
56%
9
8
Overpass
37%
19
7
Mirage
33%
9
10
Dust II
25%
4
18
Last 5 maps
Vertigo
0%
0
1
Ancient
100%
1
0
Inferno
0%
0
2
Nuke
0%
2
0
Overpass
0%
2
0
Mirage
0%
0
3
Dust II
0%
0
2
Info
Match analysis of BHOP vs Victorum by the Bo3.gg Team
In the CS2 match between BHOP and Victorum, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by BHOP. The MVP of this match was silas.
BHOP analytics
The team BHOP secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for BHOP were silas contributed 26 kills and BeaKie contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10577 overall damage.
On the defensive side, BHOP held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Victorum analytics
The team Victorum managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Victorum were Izik contributed 22 kills and Slugy contributed 22 kills. 8989 of total damage by Victorum could not prevent BHOP from securing the victory
On the defensive side, Victorum struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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