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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
31.8164
AK47 kills on a map
116.5019
USP kills on a map
31.6027
Trades on a map
7.523.428
Speed Round (sec)
00:26s01:55s
Player score (round)
34871010
Multikill x-
4
Clutch (opponents)
2
Speed Round (sec)
00:34s01:55s
Speed Round (sec)
00:32s01:55s
Historical Maps winrate Last 6 months
Vertigo
48%
Inferno
46%
Ancient
41%
Mirage
25%
Dust II
8%
Anubis
5%
Nuke
3%
Last 5 maps
Vertigo
100%
4
0
Inferno
0%
0
1
Ancient
75%
4
0
Mirage
50%
4
1
Dust II
25%
4
1
Anubis
50%
2
1
Nuke
50%
2
0
Last 5 maps
Vertigo
52%
33
3
Inferno
46%
24
8
Ancient
34%
44
2
Mirage
25%
28
18
Dust II
17%
6
16
Anubis
45%
51
4
Nuke
47%
30
2
Info
Match analysis of Apogee vs Preasy by the Bo3.gg Team
In the CS2 match between Apogee and Preasy, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Mirage, and victory was secured by Apogee. The MVP of this match was swiz.
Apogee analytics
The team Apogee secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Mirage. They also successfully set 0 bombs during the match.
The standout players for Apogee were swiz contributed 41 kills and virtuoso contributed 30 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15401 overall damage.
On the defensive side, Apogee held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Preasy analytics
The team Preasy managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Preasy were Beccie contributed 26 kills and Equip contributed 25 kills. 12842 of total damage by Preasy could not prevent Apogee from securing the victory
On the defensive side, Preasy struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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