benched Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

6

6

0

0

0

0:0

0

0

0%

3

4

0

-1

0

0:0

0

0

0%

3

9

0

-6

0

0:0

0

0

0%

2

7

0

-5

0

0:0

0

0

0%

5

3

0

+2

0

0:0

0

0

0%

Total

19

29

0

-10

0

0:0

0

0

0.0

0%

EYEBALLERS Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

2

4

1

-2

0

0:0

0

0

0%

9

3

0

+6

0

0:0

0

0

0%

11

5

0

+6

0

0:0

0

0

0%

5

5

0

0

0

0:0

0

0

0%

1

4

0

-3

0

0:0

0

0

0%

Total

28

21

1

+7

0

0:0

0

0

0.0

0%

Clash.gg 3 cases
score predict & Analytics Insights
1 - 0
Result
0 - 1
Teams advantage Dust II (M1)
There are currently no game data
Lineups
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Mirage

50%

Inferno

36%

Anubis

33%

Nuke

20%

Dust II

16%

Train

8%

Ancient

5%

Last 5 maps

Mirage

100%

3

1

w
w
w

Inferno

0%

0

3

fb
fb

Anubis

0%

4

1

l
l
l
l

Nuke

20%

5

1

w
l
l
l
fb

Dust II

42%

12

0

w
w
l
w
l

Train

75%

4

1

w
w
w
l

Ancient

50%

4

0

w
w
l

Last 5 maps

Mirage

50%

18

0

w
l
l
w
l

Inferno

36%

22

2

l
l
w
l
w

Anubis

33%

9

16

fb
l
l
w
fb

Nuke

40%

10

13

fb
fb
fb
fb
fb

Dust II

58%

12

3

w
l
l
w
l

Train

67%

3

2

fb
fb
l
w

Ancient

55%

20

6

l
l
fb
l
w
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of benched vs EYEBALLERS by the Bo3.gg Team

EYEBALLERS on Dust II Analysis

EYEBALLERS demonstrated their prowers on Dust II, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for EYEBALLERS on Dust II were JW, who contributed 2 kills, and HEAP, who added 9 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 0 overall damage.


On the defensive side of Dust II, EYEBALLERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


benched on Dust II Analysis

Dust II proved to be a challenging battleground for benched, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for benched on Dust II included FinigaN, who contributed 6 kills, and Polt, who added 3 kills. Despite their individual efforts, inflicting 0 total damage, benched couldn't prevent EYEBALLERS from securing victory on Dust II


On the defensive side of Dust II, benched struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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