Train
16 - 14
Inferno
17 - 19
Dust II
13 - 16
benched Scoreboard Dust II (M3)

+/-

ROUNDS SCORES

24

20

7

+4

91

6:2

6

0

7.2

+4%

21

19

6

+2

73

1:1

6

1

6.2

+5%

17

24

4

-7

68

2:2

5

1

5.6

-3%

18

22

4

-4

62

2:7

5

0

5.3

-9%

13

19

4

-6

63

2:4

3

0

5.0

-22%

Total

93

104

25

-11

358

13:16

25

2

5.8

-5%

EC Kyiv Scoreboard Dust II (M3)

+/-

ROUNDS SCORES

MVP

31

21

8

+10

121

5:2

7

0

8.2

+36%

23

17

6

+6

81

5:4

6

0

6.8

+9%

20

18

3

+2

60

0:2

6

1

5.7

+10%

16

21

6

-5

64

4:3

2

1

5.7

-8%

14

16

6

-2

51

2:2

2

0

5.4

-10%

Total

104

93

29

+11

378

16:13

23

2

6.4

+7%

Teams advantage Dust II (M3)
Info
Map Analysis of benched vs EC Kyiv by the Bo3.gg Team

EC Kyiv on Dust II Analysis

EC Kyiv demonstrated their prowers on Dust II, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for EC Kyiv on Dust II were byr9, who contributed 31 kills, and s4ltovsk1yy, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10964 overall damage.


On the defensive side of Dust II, EC Kyiv held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


benched on Dust II Analysis

Dust II proved to be a challenging battleground for benched, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for benched on Dust II included Gospadarov, who contributed 24 kills, and HeavyGod, who added 21 kills. Despite their individual efforts, inflicting 10370 total damage, benched couldn't prevent EC Kyiv from securing victory on Dust II


On the defensive side of Dust II, benched struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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