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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP kills on a map
196.3324
Speed Round (sec)
00:21s01:55s
Player score (round)
35401010
Player score (round)
35761010
Player score (round)
37221010
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Vertigo
100%
Inferno
63%
Mirage
54%
Nuke
17%
Anubis
14%
Dust II
10%
Ancient
6%
Last 5 maps
Vertigo
0%
1
10
Inferno
63%
8
2
Mirage
54%
24
0
Nuke
17%
6
8
Anubis
58%
19
2
Dust II
65%
17
1
Ancient
44%
16
6
Last 5 maps
Vertigo
100%
1
0
Inferno
0%
1
0
Mirage
0%
0
0
Nuke
0%
4
0
Anubis
44%
9
0
Dust II
75%
4
0
Ancient
50%
14
0
Info
Match analysis of BC.Game vs RUSTEC by the Bo3.gg Team
In the CS2 match between BC.Game and RUSTEC, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by RUSTEC. The MVP of this match was eLa1z.
RUSTEC analytics
The team RUSTEC secured 16 out of 29 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 2 bombs during the match.
The standout players for RUSTEC were eLa1z contributed 30 kills and KaRnez contributed 25 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10861 overall damage.
On the defensive side, RUSTEC held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
BC.Game analytics
The team BC.Game managed to secure 13 out of 29 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for BC.Game were CacaNito contributed 29 kills and jkaem contributed 21 kills. 10881 of total damage by BC.Game could not prevent RUSTEC from securing the victory
On the defensive side, BC.Game struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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