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37
70
14
-33
281
5:12
8
0
-28%
Teams advantage Inferno (M0)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:27s
M4A1 kills on a map
84.5517
Flash duration on a map (sec)
01:16s00:38s
Flash blinded on a map (opp)
4429
HE damage (avg/round)
133.4
HE damage (avg/round)
11.23.4
M4A1 damage (avg/round)
44.616.3
Trades on a map
7.993.4876
Assists on a map
9.014.3808
Teammate kills
1
Info
Map Analysis of Bad News Kangaroos vs Aurora by the Bo3.gg Team
Aurora on Inferno Analysis
Aurora demonstrated their prowers on Inferno, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Aurora on Inferno were KENSI, who contributed 19 kills, and deko, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7396 overall damage.
On the defensive side of Inferno, Aurora held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Kangaroos on Inferno Analysis
Inferno proved to be a challenging battleground for Bad News Kangaroos, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Kangaroos on Inferno included HaZR, who contributed 11 kills, and ADDICT, who added 11 kills. Despite their individual efforts, inflicting 4773 total damage, Bad News Kangaroos couldn't prevent Aurora from securing victory on Inferno
On the defensive side of Inferno, Bad News Kangaroos struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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