88
45
23
+43
472
12:7
26
3
Vertigo7.4
+29%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:23s01:30s
Fast bomb plant (sec)
00:24s01:30s
Tec-9 damage (avg/round)
18.43.4
Decoy grenades thrown
31.291
USP kills on a map
31.616
GLOCK damage (avg/round)
12.53.8
Flash blinded on a map (opp)
4930
Smoke thrown on a map
1915.0371
M4A1 kills on a map
144.6963
M4A1 damage (avg/round)
83.616.7
Lineups
Historical Maps winrate Last 6 months
Nuke
47%
Overpass
33%
Mirage
22%
Vertigo
17%
Ancient
17%
Dust II
14%
Inferno
10%
Last 5 maps
Nuke
33%
12
22
Overpass
0%
0
46
Mirage
62%
21
0
Vertigo
42%
19
13
Ancient
67%
21
5
Dust II
64%
14
9
Inferno
57%
14
8
Last 5 maps
Nuke
80%
5
8
Overpass
33%
6
5
Mirage
40%
5
7
Vertigo
25%
4
8
Ancient
50%
8
2
Dust II
50%
2
16
Inferno
67%
6
2
Last results
Head to head
Past matches
- wlwll
- wwwwl
Info
Match analysis of Bad News Eagles vs 00NATION by the Bo3.gg Team
In the CS2 match between Bad News Eagles and 00NATION, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Vertigo, and victory was secured by Bad News Eagles. The MVP of this match was SENER1.
Bad News Eagles analytics
The team Bad News Eagles secured 16 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for Bad News Eagles were SENER1 contributed 18 kills and rigoN contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8963 overall damage.
On the defensive side, Bad News Eagles held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 3 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for 00NATION were try contributed 13 kills and TACO contributed 10 kills. 5507 of total damage by 00NATION could not prevent Bad News Eagles from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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