163
146
41
+17
387
27:20
35
2
Ancient6
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP damage (avg/round)
13.34.6
GLOCK damage (avg/round)
11.23.8
GLOCK damage (avg/round)
13.43.8
AWP damage (avg/round)
67.521.7
USP damage (avg/round)
13.54.6
Galil kills on a map
61.8115
Galil damage (avg/round)
27.85.6
Player score (round)
36301012
Damage (total/round)
40073
Player score (round)
37831012
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Nuke
67%
Vertigo
30%
Inferno
27%
Mirage
18%
Ancient
2%
Anubis
2%
Overpass
0%
Last 5 maps
Nuke
0%
0
43
Vertigo
20%
10
13
Inferno
40%
20
8
Mirage
60%
25
0
Ancient
55%
20
4
Anubis
53%
15
22
Overpass
67%
9
10
Last 5 maps
Nuke
67%
12
13
Vertigo
50%
6
17
Inferno
67%
12
16
Mirage
42%
12
14
Ancient
57%
23
8
Anubis
55%
20
7
Overpass
67%
15
15
Last results
Head to head
Past matches
- lwlll
- wwwlw
Info
Match analysis of Bad News Eagles vs 00NATION by the Bo3.gg Team
In the CS2 match between Bad News Eagles and 00NATION, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Ancient, and victory was secured by Bad News Eagles. The MVP of this match was rigoN.
Bad News Eagles analytics
The team Bad News Eagles secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 0 bombs during the match.
The standout players for Bad News Eagles were rigoN contributed 40 kills and gxx- contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18194 overall damage.
On the defensive side, Bad News Eagles held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 00NATION were syrsoN contributed 38 kills and susp contributed 34 kills. 15913 of total damage by 00NATION could not prevent Bad News Eagles from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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