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95
76
24
+19
371
17:10
25
1
+9%
Teams advantage Inferno (M0)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.12
Flash duration on a map (sec)
01:32s00:39s
Flash blinded on a map (opp)
7030
Molotov damage (avg/round)
8.22
Speed Round (sec)
00:34s01:54s
Shots (total/round)
9816
Shots (total/round)
12116
Shots (total/round)
8916
Shots (total/round)
13216
Zeus kills
1
Info
Map Analysis of Bad News Bears vs RBG by the Bo3.gg Team
Bad News Bears on Inferno Analysis
Bad News Bears demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Bears on Inferno were ptr, who contributed 25 kills, and Spongey, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10029 overall damage.
On the defensive side of Inferno, Bad News Bears held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RBG on Inferno Analysis
Inferno proved to be a challenging battleground for RBG, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RBG on Inferno included CLASIA, who contributed 21 kills, and chop, who added 19 kills. Despite their individual efforts, inflicting 9300 total damage, RBG couldn't prevent Bad News Bears from securing victory on Inferno
On the defensive side of Inferno, RBG struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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