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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
M4A4 kills on a map
173.6448
M4A4 damage (avg/round)
4212.7
Flash blinded on a map (opp)
10830
M4A4 damage (avg/round)
35.612.7
Shots (total/round)
10516
Shots (total/round)
9816
Shots (total/round)
9216
Player score (round)
35731012
Player score (round)
36511012
Player score (round)
35911012
Info
Map Analysis of Bad News Bears vs GODSENT by the Bo3.gg Team
Bad News Bears on Inferno Analysis
Bad News Bears demonstrated their prowers on Inferno, securing 18 out of 35 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Bears on Inferno were Swisher, who contributed 32 kills, and ptr, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 12544 overall damage.
On the defensive side of Inferno, Bad News Bears held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
GODSENT on Inferno Analysis
Inferno proved to be a challenging battleground for GODSENT, as they managed to secure 17 out of 35 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for GODSENT on Inferno included latto, who contributed 23 kills, and dumau, who added 22 kills. Despite their individual efforts, inflicting 12574 total damage, GODSENT couldn't prevent Bad News Bears from securing victory on Inferno
On the defensive side of Inferno, GODSENT struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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