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Teams advantage Dust II (M3)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:22s00:39s
Flash blinded on a map (opp)
7330
Flash blinded on a map (opp)
6430
Percentage of headshots
39%15%
Flash duration on a map (sec)
02:04s00:39s
Flash blinded on a map (opp)
8130
Smoke thrown on a map
2215.0371
Shots (total/round)
8516
Flash duration on a round (sec)
00:19s00:05s
Flash duration on a round (sec)
00:16s00:05s
Info
Map Analysis of B8 vs Run or Die by the Bo3.gg Team
Run or Die on Dust II Analysis
Run or Die demonstrated their prowers on Dust II, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Run or Die on Dust II were nat1ve, who contributed 20 kills, and SENSEi, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9229 overall damage.
On the defensive side of Dust II, Run or Die held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
B8 on Dust II Analysis
Dust II proved to be a challenging battleground for B8, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for B8 on Dust II included cptkurtka023, who contributed 18 kills, and r1nkle, who added 14 kills. Despite their individual efforts, inflicting 7066 total damage, B8 couldn't prevent Run or Die from securing victory on Dust II
On the defensive side of Dust II, B8 struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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