19 - 22
13 - 11
9 - 13
awesome arcade Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

32

31

19

+1

98

0:0

0

0

0%

26

31

10

-5

60

0:0

0

0

0%

26

31

13

-5

73

0:0

0

0

0%

35

31

9

+4

93

0:0

0

0

0%

27

30

5

-3

68

0:0

0

0

0%

Total

146

154

56

-8

391

0:0

0

0

0.0

0%

Locke's Kitten Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

40

27

12

+13

114

0:0

0

0

0%

33

30

8

+3

78

0:0

0

0

0%

37

32

8

+5

95

0:0

0

0

0%

25

29

16

-4

65

0:0

0

0

0%

19

28

5

-9

52

0:0

0

0

0%

Total

154

146

49

+8

403

0:0

0

0

0.0

0%

Teams advantage Dust II (M0)
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Info
Map Analysis of awesome arcade vs Locke's Kitten by the Bo3.gg Team

Locke's Kitten on Dust II Analysis

Locke's Kitten demonstrated their prowers on Dust II, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Locke's Kitten on Dust II were CLASIA, who contributed 40 kills, and hate, who added 33 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 0 overall damage.


On the defensive side of Dust II, Locke's Kitten held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


awesome arcade on Dust II Analysis

Dust II proved to be a challenging battleground for awesome arcade, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for awesome arcade on Dust II included Griizz, who contributed 32 kills, and spud, who added 26 kills. Despite their individual efforts, inflicting 0 total damage, awesome arcade couldn't prevent Locke's Kitten from securing victory on Dust II


On the defensive side of Dust II, awesome arcade struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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