Aurora Young Blud Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

17

13

3

+4

87

3:2

5

1

6.7

+10%

11

17

3

-6

52

1:5

3

1

4.8

-23%

10

18

2

-8

47

0:2

3

0

4.4

-18%

7

19

5

-12

45

1:5

0

0

4.0

-33%

Total

45

67

13

-22

232

5:14

11

2

5.0

-16%

The Witchers Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

18

9

5

+9

83

3:1

4

0

7.2

+25%

22

14

3

+8

88

3:2

6

0

6.9

+23%

15

13

2

+2

68

4:1

3

0

6.2

-7%

16

14

4

+2

63

3:4

4

1

6.1

+6%

13

15

4

-2

72

3:0

4

0

5.9

-7%

Total

84

65

18

+19

374

16:8

21

1

6.5

+8%

Teams advantage Inferno (M2)
Info
Map Analysis of Aurora Young Blud vs The Witchers by the Bo3.gg Team

The Witchers on Inferno Analysis

The Witchers demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for The Witchers on Inferno were SynyX, who contributed 18 kills, and Sdaim, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8972 overall damage.


On the defensive side of Inferno, The Witchers held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Aurora Young Blud on Inferno Analysis

Inferno proved to be a challenging battleground for Aurora Young Blud, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Aurora Young Blud on Inferno included Easy, who contributed 17 kills, and bl1x1, who added 11 kills. Despite their individual efforts, inflicting 5558 total damage, Aurora Young Blud couldn't prevent The Witchers from securing victory on Inferno


On the defensive side of Inferno, Aurora Young Blud struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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