Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:30s
Fast bomb plant (sec)
00:33s01:30s
GLOCK damage (avg/round)
11.53.8
M4A1 damage (avg/round)
48.716.7
Flash blinded on a map (opp)
9030
Damage (total/round)
38373
Multikill x-
4
Multikill x-
4
Flash duration on a round (sec)
00:16s00:05s
Flash duration on a round (sec)
00:15s00:05s
Historical Maps winrate Last 6 months
Ancient
76%
Nuke
71%
Mirage
58%
Anubis
53%
Inferno
B
44%
Overpass
35%
Vertigo
0%
Last 5 maps
Ancient
76%
25
12
Nuke
71%
31
0
Mirage
58%
24
5
Anubis
53%
15
14
Inferno
56%
25
25
Overpass
35%
26
30
Vertigo
0%
0
64
Last 5 maps
Ancient
0%
2
0
Nuke
0%
0
3
Mirage
0%
0
3
Anubis
0%
0
2
Inferno
100%
1
0
Overpass
0%
0
0
Vertigo
0%
0
1
Info
Match analysis of Aurora vs BSMPEEK by the Bo3.gg Team
In the CS2 match between Aurora and BSMPEEK, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Aurora. The MVP of this match was Norwi.
Aurora analytics
The team Aurora secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Aurora were Norwi contributed 28 kills and Lack1 contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10507 overall damage.
On the defensive side, Aurora held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BSMPEEK analytics
The team BSMPEEK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BSMPEEK were SHiPZ contributed 22 kills and Duplicate contributed 19 kills. 9334 of total damage by BSMPEEK could not prevent Aurora from securing the victory
On the defensive side, BSMPEEK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments