Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP damage (avg/round)
62.621.6
Smoke thrown on a map
2315.0373
Player score (round)
42831012
Damage (total/round)
40073
Player score (round)
36241012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
3
Clutch (opponents)
3
Molotov damage (total/round)
9623.8
Historical Maps winrate Last 6 months
Anubis
40%
Vertigo
35%
Ancient
35%
Mirage
25%
Overpass
15%
Nuke
4%
Inferno
0%
Last 5 maps
Anubis
100%
1
46
Vertigo
65%
17
19
Ancient
75%
24
0
Mirage
38%
16
21
Overpass
68%
22
5
Nuke
50%
12
9
Inferno
47%
15
13
Last 5 maps
Anubis
60%
10
5
Vertigo
100%
1
29
Ancient
40%
10
16
Mirage
63%
16
5
Overpass
53%
15
4
Nuke
46%
13
15
Inferno
47%
15
9
Last results
Head to head
Info
Match analysis of Astralis vs Liquid by the Bo3.gg Team
In the CS2 match between Astralis and Liquid, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Inferno, and victory was secured by Astralis. The MVP of this match was dev1ce.
Astralis analytics
The team Astralis secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Inferno. They also successfully set 0 bombs during the match.
The standout players for Astralis were dev1ce contributed 41 kills and Staehr contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19321 overall damage.
On the defensive side, Astralis held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Liquid analytics
The team Liquid managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Liquid were Patsi contributed 34 kills and oSee contributed 33 kills. 17278 of total damage by Liquid could not prevent Astralis from securing the victory
On the defensive side, Liquid struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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