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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
11.72
AK47 damage (avg/round)
60.425.3
Molotov damage (avg/round)
6.42
Eco wins full buy
1
Player score (round)
37451012
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Molotov damage (total/round)
17223.8
Molotov damage (total/round)
14423.8
Historical Maps winrate Last 6 months
Vertigo
75%
Ancient
64%
Mirage
36%
Dust II
30%
Nuke
30%
Inferno
6%
Overpass
0%
Last 5 maps
Vertigo
75%
4
27
Ancient
64%
11
19
Mirage
31%
13
22
Dust II
30%
10
11
Nuke
55%
22
3
Inferno
62%
13
8
Overpass
50%
10
11
Last 5 maps
Vertigo
0%
3
7
Ancient
0%
0
21
Mirage
67%
3
3
Dust II
0%
4
6
Nuke
25%
4
7
Inferno
56%
16
0
Overpass
50%
2
13
Last results
Head to head
Past matches
- wlwwl
- lwwwl
Info
Match analysis of Astralis vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between Astralis and Evil Geniuses, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Overpass, and victory was secured by Astralis. The MVP of this match was k0nfig.
Astralis analytics
The team Astralis secured 32 out of 49 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Overpass. They also successfully set 3 bombs during the match.
The standout players for Astralis were k0nfig contributed 49 kills and gla1ve contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20058 overall damage.
On the defensive side, Astralis held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 17 out of 49 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Brehze contributed 39 kills and CeRq contributed 27 kills. 16764 of total damage by Evil Geniuses could not prevent Astralis from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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