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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
17.93.4
AUG kills on a map
152.6098
AUG damage (avg/round)
738.1
USP kills on a map
51.616
USP damage (avg/round)
13.44.6
Decoy grenades thrown
51.291
Flash duration on a map (sec)
01:22s00:39s
Flash blinded on a map (opp)
6030
Flash duration on a map (sec)
01:31s00:39s
Damage (total/round)
40073
Historical Maps winrate Last 6 months
Mirage
67%
Overpass
29%
Vertigo
27%
Dust II
11%
Train
4%
Inferno
1%
Nuke
1%
Last 5 maps
Mirage
0%
0
53
Overpass
67%
12
11
Vertigo
56%
16
10
Dust II
61%
28
8
Train
67%
12
12
Inferno
68%
34
2
Nuke
66%
29
7
Last 5 maps
Mirage
67%
9
18
Overpass
38%
8
14
Vertigo
29%
7
17
Dust II
50%
6
10
Train
71%
7
6
Inferno
67%
24
0
Nuke
65%
17
2
Last results
Head to head
Past matches
- llwlw
- lwwlw
Info
Match analysis of Astralis vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between Astralis and Evil Geniuses, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Train, Dust II, and victory was secured by Astralis. The MVP of this match was Xyp9x.
Astralis analytics
The team Astralis secured 32 out of 48 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Dust II. They also successfully set 2 bombs during the match.
The standout players for Astralis were Xyp9x contributed 42 kills and dev1ce contributed 48 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19609 overall damage.
On the defensive side, Astralis held their ground firmly, successfully defending 19 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 16 out of 48 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Brehze contributed 27 kills and CeRq contributed 28 kills. 14585 of total damage by Evil Geniuses could not prevent Astralis from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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