Ended
2
ARCRED
1 - 2
B8
Full stats

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Inferno
5 - 13
Anubis
16 - 14
Mirage
6 - 13
ARCRED Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

14

16

2

-2

70

1:3

3

0

5.8

-4%

9

15

4

-6

64

1:1

2

0

5.6

-19%

9

17

7

-8

60

3:3

1

0

5.2

-23%

10

14

3

-4

56

0:4

3

0

4.9

-18%

7

16

2

-9

53

0:2

2

0

4.8

-31%

Total

49

78

18

-29

302

5:13

11

0

5.3

-19%

B8 Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

22

11

8

+11

142

3:2

8

1

9.3

+41%

16

7

2

+9

74

3:0

4

1

7.8

+22%

18

10

7

+8

101

4:1

6

0

7.7

+24%

13

10

3

+3

77

3:0

3

0

6.6

+18%

7

11

6

-4

49

0:2

0

0

4.7

-28%

Total

76

49

26

+27

443

13:5

21

2

7.2

+15%

Teams advantage Inferno (M1)
Info
Map Analysis of ARCRED vs B8 by the Bo3.gg Team

B8 on Inferno Analysis

B8 demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for B8 on Inferno were kensizor, who contributed 22 kills, and alex666, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7979 overall damage.


On the defensive side of Inferno, B8 held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Inferno Analysis

Inferno proved to be a challenging battleground for ARCRED, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Inferno included Get_Jeka, who contributed 14 kills, and DSSj, who added 9 kills. Despite their individual efforts, inflicting 5439 total damage, ARCRED couldn't prevent B8 from securing victory on Inferno


On the defensive side of Inferno, ARCRED struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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