Ended
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Inferno
13 - 11
Vertigo
7 - 13
Mirage
4 - 12
ARCRED Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

17

15

0

+2

87

1:2

3

1

6.4

+24%

13

16

3

-3

87

3:2

2

0

6.0

-8%

14

15

0

-1

78

3:2

2

0

6.0

-5%

14

14

2

0

69

0:0

2

1

5.9

-7%

8

17

3

-9

53

1:6

3

0

3.9

-28%

Total

66

77

8

-11

373

8:12

12

2

5.6

-5%

Aurora Young Blud Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

18

13

3

+5

96

3:1

4

1

7.7

+29%

17

13

4

+4

86

3:1

3

0

6.7

+9%

13

15

8

-2

92

5:4

4

1

6.5

+1%

17

13

2

+4

88

0:0

4

0

6.5

+21%

12

12

6

0

66

1:2

3

1

5.7

+9%

Total

77

66

23

+11

428

12:8

18

3

6.6

+13%

Teams advantage Vertigo (M2)
Info
Map Analysis of ARCRED vs Aurora Young Blud by the Bo3.gg Team

Aurora Young Blud on Vertigo Analysis

Aurora Young Blud demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Aurora Young Blud on Vertigo were malinov, who contributed 18 kills, and Easy, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8560 overall damage.


On the defensive side of Vertigo, Aurora Young Blud held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Vertigo Analysis

Vertigo proved to be a challenging battleground for ARCRED, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Vertigo included hurtslxrd, who contributed 17 kills, and Ryujin, who added 13 kills. Despite their individual efforts, inflicting 7461 total damage, ARCRED couldn't prevent Aurora Young Blud from securing victory on Vertigo


On the defensive side of Vertigo, ARCRED struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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