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Records Anubis
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
21.24.1
USP damage (avg/round)
15.14.8
Galil kills on a map
41.8164
Galil damage (avg/round)
20.85.9
USP damage (avg/round)
14.44.8
GLOCK kills on a map
41.4482
GLOCK damage (avg/round)
20.54.1
Multikill x-
4
HE damage (total/round)
8826.2
Historical Maps winrate Last 6 months
Vertigo
100%
Mirage
18%
Ancient
12%
Anubis
12%
Inferno
7%
Dust II
0%
Nuke
0%
Last 5 maps
Vertigo
100%
2
15
Mirage
64%
14
2
Ancient
42%
12
11
Anubis
54%
28
0
Inferno
50%
8
2
Dust II
0%
3
8
Nuke
43%
7
3
Last 5 maps
Vertigo
0%
1
17
Mirage
46%
13
3
Ancient
30%
10
4
Anubis
42%
12
3
Inferno
57%
7
5
Dust II
0%
3
2
Nuke
43%
7
7
Info
Map Analysis of ARCRED vs 500 by the Bo3.gg Team
ARCRED on Anubis Analysis
ARCRED demonstrated their prowers on Anubis, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ARCRED on Anubis were 1NVISIBLE, who contributed 17 kills, and Get_Jeka, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 8165 overall damage.
On the defensive side of Anubis, ARCRED held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
500 on Anubis Analysis
Anubis proved to be a challenging battleground for 500, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 500 on Anubis included SPELLAN, who contributed 13 kills, and Rainwaker, who added 12 kills. Despite their individual efforts, inflicting 6564 total damage, 500 couldn't prevent ARCRED from securing victory on Anubis
On the defensive side of Anubis, 500 struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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