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Records Mirage
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
Fast bomb plant (sec)
00:33s01:25s
Fast bomb plant (sec)
00:33s01:25s
Smoke thrown on a map
1514.5022
AK47 damage (avg/round)
60.225.2
USP kills on a map
31.6027
USP damage (avg/round)
19.54.8
GLOCK damage (avg/round)
14.34.1
Player score (round)
37471010
Damage (total/round)
40073
Historical Maps winrate Last 6 months
Mirage
78%
Anubis
53%
Vertigo
25%
Inferno
10%
Nuke
9%
Dust II
0%
Ancient
0%
Last 5 maps
Mirage
0%
1
9
Anubis
0%
3
6
Vertigo
100%
1
10
Inferno
40%
5
6
Nuke
33%
3
5
Dust II
0%
2
0
Ancient
0%
3
3
Last 5 maps
Mirage
78%
9
13
Anubis
53%
17
2
Vertigo
75%
12
12
Inferno
50%
8
12
Nuke
42%
12
6
Dust II
0%
2
5
Ancient
0%
0
36
Info
Map Analysis of Arcade vs Rooster by the Bo3.gg Team
Rooster on Mirage Analysis
Rooster demonstrated their prowers on Mirage, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Rooster on Mirage were asap, who contributed 15 kills, and dangeR, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 6546 overall damage.
On the defensive side of Mirage, Rooster held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Arcade on Mirage Analysis
Mirage proved to be a challenging battleground for Arcade, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Arcade on Mirage included supar, who contributed 12 kills, and Versa, who added 6 kills. Despite their individual efforts, inflicting 4877 total damage, Arcade couldn't prevent Rooster from securing victory on Mirage
On the defensive side of Mirage, Arcade struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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