0 Comments
Teams advantage Ancient (M2)
Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:23s01:30s
Fast bomb plant (sec)
00:30s01:30s
AWP kills on a map
206.5798
AWP damage (avg/round)
66.321.6
HE damage (avg/round)
14.83.4
AK47 kills on a map
186.732
Galil damage (avg/round)
17.45.6
Player score (round)
35631012
Player score (round)
37691012
Damage (total/round)
40073
Info
Map Analysis of ALTERNATE aTTaX vs Invictus International by the Bo3.gg Team
ALTERNATE aTTaX on Ancient Analysis
ALTERNATE aTTaX demonstrated their prowers on Ancient, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ALTERNATE aTTaX on Ancient were PerX, who contributed 28 kills, and slaxz-, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10956 overall damage.
On the defensive side of Ancient, ALTERNATE aTTaX held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Invictus International on Ancient Analysis
Ancient proved to be a challenging battleground for Invictus International, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Invictus International on Ancient included facecrack, who contributed 21 kills, and MOREE, who added 15 kills. Despite their individual efforts, inflicting 9203 total damage, Invictus International couldn't prevent ALTERNATE aTTaX from securing victory on Ancient
On the defensive side of Ancient, Invictus International struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments