Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
Fast bomb plant (sec)
00:30s01:30s
Fast bomb plant (sec)
00:24s01:30s
Fast bomb plant (sec)
00:34s01:30s
M4A1 kills on a map
104.6963
M4A1 damage (avg/round)
46.116.7
AK47 damage (avg/round)
57.325.3
AK47 kills on a map
166.732
AK47 damage (avg/round)
65.325.3
Damage (total/round)
40073
Historical Maps winrate Last 6 months
Dust II
66%
Overpass
62%
Inferno
13%
Vertigo
6%
Mirage
4%
Nuke
3%
Ancient
1%
Last 5 maps
Dust II
66%
29
9
Overpass
0%
0
71
Inferno
52%
27
25
Vertigo
50%
28
16
Mirage
53%
34
9
Nuke
59%
32
14
Ancient
75%
40
2
Last 5 maps
Dust II
0%
1
50
Overpass
62%
13
28
Inferno
65%
20
17
Vertigo
56%
34
2
Mirage
57%
23
16
Nuke
62%
29
6
Ancient
74%
19
1
Last results
Head to head
Info
Match analysis of AGO vs SINNERS by the Bo3.gg Team
In the CS2 match between AGO and SINNERS, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Mirage, Nuke, Ancient, and victory was secured by AGO. The MVP of this match was kRaSnaL.
AGO analytics
The team AGO secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 0 bombs during the match.
The standout players for AGO were kRaSnaL contributed 68 kills and mhL contributed 59 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28414 overall damage.
On the defensive side, AGO held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
SINNERS analytics
The team SINNERS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for SINNERS were NEOFRAG contributed 62 kills and SHOCK contributed 53 kills. 26151 of total damage by SINNERS could not prevent AGO from securing the victory
On the defensive side, SINNERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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