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Records Mirage
Record/Time/Map
Val/Avg
Set by
Rival
Galil damage (avg/round)
20.15.6
HE kills on a map
21.127
M4A4 kills on a map
103.6448
M4A4 damage (avg/round)
54.712.7
Percentage of headshots
42%15%
Player score (round)
36241012
Clutch (opponents)
2
Zeus kills
1
HE damage (total/round)
9526.8
HE damage (total/round)
10726.8
Historical Maps winrate Last 6 months
Anubis
80%
Dust II
69%
Overpass
50%
Vertigo
50%
Ancient
25%
Inferno
18%
Nuke
17%
Mirage
1%
Last 5 maps
Anubis
0%
0
6
Dust II
69%
13
1
Overpass
50%
8
9
Vertigo
0%
0
33
Ancient
33%
9
12
Inferno
56%
9
12
Nuke
53%
17
5
Mirage
54%
13
5
Last 5 maps
Anubis
80%
5
0
Dust II
0%
0
4
Overpass
0%
0
22
Vertigo
50%
4
7
Ancient
58%
12
1
Inferno
38%
13
8
Nuke
70%
10
8
Mirage
55%
11
7
Info
Map Analysis of 9z vs INTZ by the Bo3.gg Team
9z on Mirage Analysis
9z demonstrated their prowers on Mirage, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 9z on Mirage were dav1deuS, who contributed 21 kills, and max, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 8727 overall damage.
On the defensive side of Mirage, 9z held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
INTZ on Mirage Analysis
Mirage proved to be a challenging battleground for INTZ, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for INTZ on Mirage included TEKO, who contributed 11 kills, and desh, who added 9 kills. Despite their individual efforts, inflicting 4453 total damage, INTZ couldn't prevent 9z from securing victory on Mirage
On the defensive side of Mirage, INTZ struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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