Dust II
13 - 16
Nuke
16 - 7
Vertigo
14 - 16
9INE Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

28

21

6

+7

111

2:2

7

0

7.5

+29%

20

19

1

+1

69

2:1

6

1

6.2

-1%

18

18

2

0

66

3:5

5

2

5.9

-7%

15

20

4

-5

66

1:2

2

0

5.3

-9%

8

19

8

-11

60

1:8

3

0

4.1

-23%

Total

89

97

21

-8

372

9:18

23

3

5.8

-2%

Young Ninjas Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

20

15

5

+5

86

4:2

5

0

6.6

+14%

20

20

2

0

80

6:2

5

0

6.3

+3%

20

18

2

+2

78

2:0

7

0

6.3

+4%

21

18

2

+3

76

3:2

5

0

6.0

-5%

14

18

8

-4

64

3:3

3

1

5.7

-12%

Total

95

89

19

+6

384

18:9

25

1

6.2

+1%

Teams advantage Vertigo (M3)
Info
Map Analysis of 9INE vs Young Ninjas by the Bo3.gg Team

Young Ninjas on Vertigo Analysis

Young Ninjas demonstrated their prowers on Vertigo, securing 15 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Young Ninjas on Vertigo were maxster, who contributed 20 kills, and Adamb, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10363 overall damage.


On the defensive side of Vertigo, Young Ninjas held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


9INE on Vertigo Analysis

Vertigo proved to be a challenging battleground for 9INE, as they managed to secure 12 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 9INE on Vertigo included Kylar, who contributed 28 kills, and Goofy, who added 20 kills. Despite their individual efforts, inflicting 10033 total damage, 9INE couldn't prevent Young Ninjas from securing victory on Vertigo


On the defensive side of Vertigo, 9INE struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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