Ended
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Vertigo
10 - 13
Dust II
13 - 11
Ancient
13 - 7
9INE Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

21

15

5

+6

100

3:1

6

1

7.6

+25%

15

15

6

0

74

4:2

3

0

6.1

+5%

13

17

5

-4

56

3:2

2

0

5.6

-19%

13

16

3

-3

67

2:4

3

0

5.3

-12%

10

15

8

-5

60

0:2

1

0

4.9

-22%

Total

72

78

27

-6

357

12:11

15

1

5.9

-5%

NewBALLS Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

24

14

7

+10

113

5:3

6

1

8.0

+32%

19

15

4

+4

79

4:3

5

0

6.9

-1%

15

16

5

-1

72

0:1

3

1

6.0

+27%

10

13

6

-3

52

0:1

2

1

5.2

-14%

9

14

5

-5

47

2:4

3

0

4.8

-18%

Total

77

72

27

+5

363

11:12

19

3

6.2

+5%

Teams advantage Vertigo (M1)
Info
Map Analysis of 9INE vs NewBALLS by the Bo3.gg Team

NewBALLS on Vertigo Analysis

NewBALLS demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NewBALLS on Vertigo were 4X1s, who contributed 24 kills, and Alv, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8346 overall damage.


On the defensive side of Vertigo, NewBALLS held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


9INE on Vertigo Analysis

Vertigo proved to be a challenging battleground for 9INE, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 9INE on Vertigo included refrezh, who contributed 21 kills, and raalz, who added 15 kills. Despite their individual efforts, inflicting 8200 total damage, 9INE couldn't prevent NewBALLS from securing victory on Vertigo


On the defensive side of Vertigo, 9INE struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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