56
78
16
-22
342
10:10
13
1
-15%
Records Mirage
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:27s01:25s
Fast bomb plant (sec)
00:32s01:25s
Galil kills on a map
81.8164
Galil damage (avg/round)
365.9
GLOCK kills on a map
31.4482
Eco wins full buy
1
Eco wins full buy
1
Player score (round)
48491010
Shots (total/round)
11716
Historical Maps winrate Last 6 months
Dust II
74%
Vertigo
50%
Nuke
38%
Ancient
14%
Inferno
13%
Mirage
3%
Anubis
2%
Last 5 maps
Dust II
74%
27
0
Vertigo
50%
14
10
Nuke
0%
0
22
Ancient
54%
24
5
Inferno
63%
19
0
Mirage
53%
17
6
Anubis
48%
29
6
Last 5 maps
Dust II
0%
2
2
Vertigo
0%
1
19
Nuke
38%
8
8
Ancient
40%
10
3
Inferno
50%
4
6
Mirage
50%
12
3
Anubis
50%
10
3
Info
Map Analysis of kONO vs 500 by the Bo3.gg Team
500 on Mirage Analysis
500 demonstrated their prowers on Mirage, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 500 on Mirage were SHiPZ, who contributed 22 kills, and SPELLAN, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 8191 overall damage.
On the defensive side of Mirage, 500 held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
kONO on Mirage Analysis
Mirage proved to be a challenging battleground for kONO, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for kONO on Mirage included Polbandana, who contributed 21 kills, and kensizor, who added 12 kills. Despite their individual efforts, inflicting 6830 total damage, kONO couldn't prevent 500 from securing victory on Mirage
On the defensive side of Mirage, kONO struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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