213
224
65
-11
360
27:39
48
6
Anubis5.7
-4%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:24s
Fast bomb plant (sec)
00:33s01:24s
Galil damage (avg/round)
18.66
GLOCK damage (avg/round)
12.34.2
Eco wins full buy
1
Multikill x-
4
Multikill x-
4
Molotov damage (total/round)
9023.6
HE damage (total/round)
9826.1
Flash duration on a round (sec)
00:20s00:05s
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Nuke
50%
Vertigo
46%
Dust II
26%
Anubis
18%
Mirage
13%
Inferno
11%
Ancient
10%
Last 5 maps
Nuke
50%
6
11
Vertigo
0%
1
23
Dust II
20%
5
5
Anubis
45%
20
2
Mirage
77%
13
4
Inferno
58%
12
3
Ancient
63%
19
3
Last 5 maps
Nuke
0%
1
37
Vertigo
46%
13
14
Dust II
46%
13
11
Anubis
63%
24
3
Mirage
64%
39
1
Inferno
47%
15
16
Ancient
53%
38
0
Last results
Head to head
Past matches
- wwwwl
- wwwll
Info
Match analysis of 500 vs Into the Breach by the Bo3.gg Team
In the CS2 match between 500 and Into the Breach, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Ancient, Inferno, Anubis, and victory was secured by Into the Breach. The MVP of this match was SHiPZ.
Into the Breach analytics
The team Into the Breach secured 35 out of 66 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 6 bombs during the match.
The standout players for Into the Breach were smooya contributed 46 kills and REDSTAR contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23844 overall damage.
On the defensive side, Into the Breach held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control proved to be crucial.
500 analytics
The team 500 managed to secure 31 out of 66 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 11 plants during the match did not lead the team to victory.
The standout players for 500 were SHiPZ contributed 60 kills and Oxygen contributed 54 kills. 25143 of total damage by 500 could not prevent Into the Breach from securing the victory
On the defensive side, 500 struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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