Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:35s01:30s
Damage (total/round)
38873
Player score (round)
57001012
Damage (total/round)
40073
Player score (round)
42701012
Player's aces
1
Multikill x-
4
Multikill x-
4
Clutch (opponents)
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Vertigo
42%
Nuke
35%
Overpass
19%
Inferno
14%
Anubis
14%
Dust II
8%
Mirage
4%
Ancient
3%
Last 5 maps
Vertigo
0%
0
61
Nuke
33%
27
25
Overpass
58%
43
5
Inferno
54%
41
4
Anubis
33%
15
25
Dust II
67%
6
5
Mirage
44%
25
18
Ancient
60%
25
18
Last 5 maps
Vertigo
42%
12
33
Nuke
68%
22
12
Overpass
39%
33
11
Inferno
68%
44
1
Anubis
47%
19
9
Dust II
75%
8
0
Mirage
40%
10
50
Ancient
57%
21
18
Last results
Head to head
Info
Match analysis of 500 vs iNation by the Bo3.gg Team
In the CS2 match between 500 and iNation, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Inferno, and victory was secured by 500. The MVP of this match was Rainwaker.
500 analytics
The team 500 secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Inferno. They also successfully set 0 bombs during the match.
The standout players for 500 were Rainwaker contributed 46 kills and niki1 contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20288 overall damage.
On the defensive side, 500 held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
iNation analytics
The team iNation managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for iNation were Dragon contributed 41 kills and Kind0 contributed 38 kills. 19066 of total damage by iNation could not prevent 500 from securing the victory
On the defensive side, iNation struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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