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Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:23s01:22s
Fast bomb plant (sec)
00:34s01:22s
Flash blinded on a map (opp)
6227
GLOCK kills on a map
31.4548
GLOCK damage (avg/round)
144.2
M4A1 damage (avg/round)
44.316.3
USP kills on a map
41.5954
USP damage (avg/round)
16.94.9
Trades on a map
10.083.3653
Damage (total/round)
39273
Info
Map Analysis of 500 vs Imperial by the Bo3.gg Team
Imperial on Dust II Analysis
Imperial demonstrated their prowers on Dust II, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Imperial on Dust II were try, who contributed 22 kills, and noway, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8607 overall damage.
On the defensive side of Dust II, Imperial held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
500 on Dust II Analysis
Dust II proved to be a challenging battleground for 500, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 500 on Dust II included REDSTAR, who contributed 20 kills, and CeRq, who added 16 kills. Despite their individual efforts, inflicting 7763 total damage, 500 couldn't prevent Imperial from securing victory on Dust II
On the defensive side of Dust II, 500 struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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