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60
68
15
-8
334
12:8
14
0
-9%
Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:25s
Fast bomb plant (sec)
00:28s01:25s
HE kills on a map
21.121
HE damage (avg/round)
17.13.4
USP kills on a map
51.6027
USP damage (avg/round)
21.54.8
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
13.94.1
Percentage of headshots
45%15%
HE kills on a map
21.121
Info
Map Analysis of 3DMAX vs Zero Tenacity by the Bo3.gg Team
3DMAX on Inferno Analysis
3DMAX demonstrated their prowers on Inferno, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 3DMAX on Inferno were Maka, who contributed 20 kills, and Graviti, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7478 overall damage.
On the defensive side of Inferno, 3DMAX held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Zero Tenacity on Inferno Analysis
Inferno proved to be a challenging battleground for Zero Tenacity, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Zero Tenacity on Inferno included nEMANHA, who contributed 21 kills, and simke, who added 10 kills. Despite their individual efforts, inflicting 6683 total damage, Zero Tenacity couldn't prevent 3DMAX from securing victory on Inferno
On the defensive side of Inferno, Zero Tenacity struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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