Ended
1
Sashi
2 - 1
3DMAX
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Nuke
13 - 9
Anubis
6 - 13
Overpass
13 - 6
Sashi Scoreboard Anubis (M2)

+/-

ROUNDS SCORES

13

16

4

-3

89

3:7

4

0

5.9

+3%

13

14

2

-1

76

0:3

3

0

5.7

+2%

7

12

3

-5

46

1:1

1

0

4.8

-30%

8

13

1

-5

45

0:0

0

0

4.7

-24%

4

15

4

-11

32

1:3

0

0

3.7

-47%

Total

45

70

14

-25

289

5:14

8

0

5.0

-19%

3DMAX Scoreboard Anubis (M2)

+/-

ROUNDS SCORES

16

9

5

+7

93

6:1

4

0

7.7

+26%

20

9

1

+11

89

2:2

5

0

7.6

+35%

13

11

5

+2

77

1:1

4

1

6.3

+2%

11

8

7

+3

64

2:0

3

0

6.1

+5%

9

9

4

0

61

3:1

4

0

5.9

-3%

Total

69

46

22

+23

385

14:5

20

1

6.7

+13%

Teams advantage Anubis (M2)
Info
Map Analysis of Sashi vs 3DMAX by the Bo3.gg Team

3DMAX on Anubis Analysis

3DMAX demonstrated their prowers on Anubis, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Anubis were Lucky, who contributed 16 kills, and Djoko, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 7308 overall damage.


On the defensive side of Anubis, 3DMAX held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sashi on Anubis Analysis

Anubis proved to be a challenging battleground for Sashi, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sashi on Anubis included IceBerg, who contributed 13 kills, and MistR, who added 13 kills. Despite their individual efforts, inflicting 5490 total damage, Sashi couldn't prevent 3DMAX from securing victory on Anubis


On the defensive side of Anubis, Sashi struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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