Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
133
Tec-9 kills on a map
21.3014
Tec-9 damage (avg/round)
21.53.6
Smoke thrown on a map
1514.5022
M4A1 kills on a map
74.4189
M4A1 damage (avg/round)
62.516.3
USP kills on a map
21.6027
AK47 kills on a map
116.5019
AK47 damage (avg/round)
8025.2
GLOCK kills on a map
21.4482
Historical Maps winrate Last 6 months
Inferno
57%
Mirage
55%
Dust II
47%
Ancient
26%
Vertigo
17%
Nuke
13%
Anubis
7%
Last 5 maps
Inferno
57%
21
10
Mirage
0%
2
58
Dust II
47%
15
4
Ancient
52%
29
24
Vertigo
67%
15
17
Nuke
67%
36
3
Anubis
66%
35
2
Last 5 maps
Inferno
0%
0
7
Mirage
55%
11
1
Dust II
0%
2
3
Ancient
78%
9
1
Vertigo
50%
4
1
Nuke
54%
13
2
Anubis
73%
15
0
Info
Match analysis of 3DMAX vs Revenant by the Bo3.gg Team
In the CS2 match between 3DMAX and Revenant, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by 3DMAX. The MVP of this match was Djoko.
3DMAX analytics
The team 3DMAX secured 13 out of 13 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for 3DMAX were Djoko contributed 16 kills and Graviti contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6446 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
Revenant analytics
The team Revenant managed to secure 0 out of 13 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Revenant were reiko contributed 6 kills and Nivera contributed 6 kills. 3314 of total damage by Revenant could not prevent 3DMAX from securing the victory
On the defensive side, Revenant struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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