Ancient
13 - 9
Vertigo
11 - 13
Nuke
14 - 16
PARIVISION Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

21

15

5

+6

99

6:3

4

1

7.6

+18%

16

14

3

+2

81

2:2

3

0

6.6

+11%

14

15

9

-1

84

2:2

5

0

6.2

-4%

14

14

2

0

68

1:1

4

0

6.0

+2%

14

13

5

+1

68

1:2

5

1

6.0

-8%

Total

79

71

24

+8

399

12:10

21

2

6.5

+4%

3DMAX Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

15

13

8

+2

87

1:1

2

1

6.5

+10%

14

17

4

-3

70

2:2

3

0

6.1

-8%

19

17

5

+2

71

2:4

5

1

6.0

+8%

13

18

5

-5

65

3:4

2

0

5.4

-15%

9

15

5

-6

46

2:1

2

0

4.8

-33%

Total

70

80

27

-10

339

10:12

14

2

5.7

-8%

Teams advantage Ancient (M1)
Info
Map Analysis of PARIVISION vs 3DMAX by the Bo3.gg Team

PARIVISION on Ancient Analysis

PARIVISION demonstrated their prowers on Ancient, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PARIVISION on Ancient were Patsi, who contributed 21 kills, and Qikert, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8787 overall damage.


On the defensive side of Ancient, PARIVISION held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ancient Analysis

Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ancient included Lucky, who contributed 15 kills, and Djoko, who added 14 kills. Despite their individual efforts, inflicting 7455 total damage, 3DMAX couldn't prevent PARIVISION from securing victory on Ancient


On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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