3DMAX Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

17

17

8

0

97

2:4

6

1

6.5

+10%

16

13

4

+3

72

1:3

4

2

6.2

+6%

18

17

5

+1

79

2:2

4

0

6.2

-4%

15

18

6

-3

75

3:0

2

0

6.1

-8%

16

16

4

0

63

4:3

4

0

5.7

-3%

Total

82

81

27

+1

385

12:12

20

3

6.1

0%

FORZE Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

22

12

3

+10

81

4:1

5

0

7.5

+26%

21

16

3

+5

88

2:1

6

0

6.9

+24%

15

18

4

-3

67

2:1

3

1

5.9

0%

13

17

5

-4

68

2:4

3

0

5.1

-8%

7

20

10

-13

44

2:5

1

0

3.9

-26%

Total

78

83

25

-5

348

12:12

18

1

5.9

+3%

Teams advantage Vertigo (M1)
Info
Map Analysis of 3DMAX vs FORZE by the Bo3.gg Team

3DMAX on Vertigo Analysis

3DMAX demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Vertigo were Djoko, who contributed 17 kills, and Ex3rcice, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9243 overall damage.


On the defensive side of Vertigo, 3DMAX held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


FORZE on Vertigo Analysis

Vertigo proved to be a challenging battleground for FORZE, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for FORZE on Vertigo included Easy, who contributed 22 kills, and SELLTER, who added 21 kills. Despite their individual efforts, inflicting 8346 total damage, FORZE couldn't prevent 3DMAX from securing victory on Vertigo


On the defensive side of Vertigo, FORZE struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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