Mirage
7 - 16
Dust II
16 - 8
Vertigo
11 - 16
1WIN Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

MVP

27

11

4

+16

118

9:0

6

0

9.0

+36%

19

14

3

+5

90

2:2

5

1

7.1

+18%

22

15

1

+7

87

3:2

4

0

6.8

+12%

14

13

4

+1

67

2:0

4

0

6.1

-5%

13

11

3

+2

61

1:3

4

0

5.4

-2%

Total

95

64

15

+31

424

17:7

23

1

6.9

+12%

Endpoint Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

16

19

2

-3

66

2:3

5

0

5.5

-14%

13

16

2

-3

62

0:3

3

1

5.4

-10%

13

20

2

-7

60

2:3

3

0

5.0

-24%

11

20

2

-9

59

1:3

1

0

4.8

-18%

11

20

5

-9

66

2:5

2

0

4.6

-25%

Total

64

95

13

-31

314

7:17

14

1

5.1

-18%

Teams advantage Dust II (M0)
Info
Map Analysis of 1WIN vs Endpoint by the Bo3.gg Team

1WIN on Dust II Analysis

1WIN demonstrated their prowers on Dust II, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 1WIN on Dust II were deko, who contributed 27 kills, and flamie, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10167 overall damage.


On the defensive side of Dust II, 1WIN held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Dust II Analysis

Dust II proved to be a challenging battleground for Endpoint, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Dust II included Nertz, who contributed 16 kills, and Surreal, who added 13 kills. Despite their individual efforts, inflicting 7541 total damage, Endpoint couldn't prevent 1WIN from securing victory on Dust II


On the defensive side of Dust II, Endpoint struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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