Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK damage (avg/round)
12.53.8
Percentage of headshots
40%15%
AK47 kills on a map
156.732
AK47 damage (avg/round)
65.425.3
GLOCK damage (avg/round)
11.53.8
Headshots on a map
19.920.3102
Player score (round)
41221012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Nuke
67%
Dust II
50%
Vertigo
25%
Ancient
20%
Overpass
11%
Mirage
3%
Inferno
0%
Last 5 maps
Nuke
33%
9
8
Dust II
50%
14
4
Vertigo
58%
12
1
Ancient
70%
10
8
Overpass
64%
11
6
Mirage
60%
5
11
Inferno
0%
0
29
Last 5 maps
Nuke
100%
1
1
Dust II
0%
0
3
Vertigo
33%
3
0
Ancient
50%
4
1
Overpass
75%
4
0
Mirage
63%
8
0
Inferno
0%
0
3
Info
Match analysis of 1WIN vs Aurora by the Bo3.gg Team
In the CS2 match between 1WIN and Aurora, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Vertigo, and victory was secured by 1WIN. The MVP of this match was glowiing.
1WIN analytics
The team 1WIN secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Vertigo. They also successfully set 0 bombs during the match.
The standout players for 1WIN were glowiing contributed 41 kills and TRAVIS contributed 39 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18482 overall damage.
On the defensive side, 1WIN held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Aurora analytics
The team Aurora managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Aurora were KaiR0N- contributed 33 kills and delus1onn contributed 30 kills. 14751 of total damage by Aurora could not prevent 1WIN from securing the victory
On the defensive side, Aurora struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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