Ended
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Ancient
16 - 10
Anubis
12 - 16
Vertigo
16 - 9
00NATION Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

22

17

6

+5

107

5:2

4

0

7.4

+19%

19

15

6

+4

80

2:2

5

1

6.6

+4%

16

17

2

-1

64

5:1

2

1

6.3

+10%

19

14

1

+5

65

0:3

5

0

6.0

+7%

10

12

10

-2

55

2:3

3

0

5.3

-14%

Total

86

75

25

+11

371

14:11

19

2

6.3

+5%

ODDIK Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

17

13

0

+4

60

2:0

2

1

6.2

+2%

19

19

5

0

98

3:7

5

0

6.2

+9%

15

18

4

-3

73

3:1

2

1

6.1

-1%

14

17

4

-3

61

1:3

3

0

5.3

-11%

9

19

5

-10

48

2:3

3

0

4.5

-32%

Total

74

86

18

-12

339

11:14

15

2

5.7

-7%

Teams advantage Vertigo (M3)
Info
Map Analysis of 00NATION vs ODDIK by the Bo3.gg Team

00NATION on Vertigo Analysis

00NATION demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 00NATION on Vertigo were latto, who contributed 22 kills, and dumau, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9287 overall damage.


On the defensive side of Vertigo, 00NATION held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ODDIK on Vertigo Analysis

Vertigo proved to be a challenging battleground for ODDIK, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ODDIK on Vertigo included remix, who contributed 17 kills, and naitte, who added 19 kills. Despite their individual efforts, inflicting 8486 total damage, ODDIK couldn't prevent 00NATION from securing victory on Vertigo


On the defensive side of Vertigo, ODDIK struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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