playoffs / grand final

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please note
The statistics shown here are based on weighted per-minute values across all maps, scaled by the average match duration to estimate full-match performance. Metrics like K/D/A are weighted by each map's length, so longer games have more influence. Metrics already normalized (e.g. GPM, XPM) or totals (like Creep Score) are averaged equally across maps.
Burning Core Toyama Scoreboard

GPM

HEAL

WARD (P/D)

5.4

4.2

8.0

77.3%

30.8K

13K

113

256

402

6.8K

15.4

/

9.3

4.2

4.5

5.1

45.7%

22.7K

11.7K

113

240

362

5.9K

14.4

/

2.9

3.5

3.5

8.0

70%

16.1K

11.2K

95

200

344

18.6K

9.6

/

7

3.2

5.4

6.4

52%

22K

11K

111

207

342

3.6K

8.3

/

5.1

1.0

6.1

9.6

61%

9.2K

7.4K

21

31

229

3.2K

48.6

/

10.9

REJECT Scoreboard

GPM

HEAL

WARD (P/D)

8.3

4.5

6.4

62%

29K

15.1K

123

280

475

7.4K

12.5

/

6.7

6.7

2.2

9.3

68.3%

26.9K

14.4K

111

228

449

28.3K

13.8

/

10.6

5.1

2.9

7.7

54%

20.8K

14.6K

123

278

459

11.8K

13.4

/

6.1

3.2

1.9

9.6

54.7%

23K

13.6K

126

244

428

5.1K

14.7

/

6.4

0.0

5.8

15.4

65%

4.9K

8.5K

19

32

266

3.2K

51.5

/

13.8

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