reminds me of the old days when players had to deal with 5am matches too. funny how some things never change. still, scheduling should def be more player-friendly, especially for the older pros. not a new issue, but still needs fixing
reminds me of when teams underestimated the tier 2 scene back in CSGO days thinking wins were a given. tier 2 has always been competitive, especially with teams like gambit back then who made it tough. snappi's right, it's not a cakewalk
herdsz out could shake things up but maia's solid, 1.15 rating at six invitational, good add. liquid's core is strong, should maintain top form. year 11 looks promising if synergy clicks
bc.game really dropped the ball here, losing to alliance 5:13 is rough for a supposed favorite. only win by default? thats embarassing. roster changes needed if they want a serious comeback
100t choking playoffs again classic. poiii going 8.8 while rest of team barely hitting 6 is wild though. they need depth not just 1 man show. no upcoming lan registered? big questions for 100t future
9z climbing to #19 is cool but let's not act like pantanal is tier 1 competition. these wins are nice but it's a diff ballgame against vitality at BLAST. dgt back is a boost but let's see how they perform on bigger stages before hyping them to the moon
blg dominated ngl, viper was insane with that kda, 3.8/0.9/6.9 is crazy good, jd needed more than just one good map to win this, 27-10 and 17-6 just shows how outclassed they were, rip jd's chance at the title, blg on top rn
this would def shake things up for riot and epic. losing tencent means new owners could change game direction. expect some big shifts in esports too. companies like riot and epic might lose that big cash flow tencent gives them
missing any charm in a 100% run is just pain, especially when they boost combat like these. focus on grace's knife charm early, it'll save on ammo. leon’s power shades later are a must for handgun lovers. don’t miss chunk, or regret it forever
Why is Weibo Gaming predicted to take two games off Bilibili if they have only a 24% win rate historically? What specific improvements have they made lately to justify this outcome?
What's the evidence for Nightfall being "completely different"? Any specific stats to back it up? Changes in KDA, hero pool, or playstyle? Claims need concrete data to be convincing, not just subjective opinion.
Considering PARIVISION's recent form with clean 2:0 wins, they seem primed to take at least one map. Team Yandex might have better long-term stats, but their 0:2 losses suggest some instability. 1:1 feels spot-on, particularly given PARIVISION's past head-to-head success.
No1Clutcher
Jackob Potter
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