Evil Geniuses Tableau des résultats Ascent (M1)

+/-

ACS MOYEN DES MANCHES

Jett

21

13

7

+8

194

3:5

6

0

287

+35%

Omen

19

7

12

+12

154

4:0

5

1

256

+39%

Sova

15

12

10

+3

158

1:0

3

1

231

+8%

Cypher

16

12

7

+4

144

1:3

4

1

200

+5%

KAY/O

11

15

10

-4

103

3:0

1

0

175

-4%

Total

82

59

46

+23

753

12:8

19

3

230

+16%

LOUD Tableau des résultats Ascent (M1)

+/-

ACS MOYEN DES MANCHES

Omen

15

16

3

-1

155

0:0

5

2

220

+1%

KAY/O

14

19

10

-5

128

3:3

1

0

215

-8%

Breach

13

16

9

-3

117

1:0

2

0

183

-13%

Viper

11

16

4

-5

111

1:3

2

0

161

-33%

Phoenix

6

15

1

-9

65

3:6

1

0

94

-39%

Total

59

82

27

-23

576

8:12

11

2

174

-18%

avantage aux équipes Ascent (M1)
Informations
Map Analysis of Evil Geniuses vs LOUD by the Bo3.gg Team

Evil Geniuses on Ascent Analysis

Evil Geniuses demonstrated their prowers on Ascent, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Ascent were JAWGEMO, who contributed 21 kills, and supamen, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 15075 overall damage.


On the defensive side of Ascent, Evil Geniuses held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


LOUD on Ascent Analysis

Ascent proved to be a challenging battleground for LOUD, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for LOUD on Ascent included tuyz, who contributed 15 kills, and Saadhak, who added 14 kills. Despite their individual efforts, inflicting 11502 total damage, LOUD couldn't prevent Evil Geniuses from securing victory on Ascent


On the defensive side of Ascent, LOUD struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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