ZEROvariant Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

13

16

4

-3

83

0:1

5

0

5.7

+3%

10

15

3

-5

64

2:2

3

0

5.3

-11%

9

14

5

-5

61

0:3

0

0

4.7

+1%

7

15

1

-8

44

2:1

2

0

4.5

-10%

7

16

6

-9

60

1:6

2

1

4.2

-2%

Total

46

76

19

-30

312

5:13

12

1

4.9

-4%

TNL Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

22

12

7

+10

142

4:1

6

0

9.1

+55%

16

10

3

+6

88

4:2

5

0

7.4

+17%

15

8

7

+7

86

1:2

5

1

7.1

+27%

12

8

2

+4

70

2:0

4

0

6.5

+15%

11

8

2

+3

63

2:0

2

0

6.3

+9%

Total

76

46

21

+30

450

13:5

22

1

7.3

+25%

avantage aux équipes Dust II (M1)
Informations
Map Analysis of ZEROvariant vs TNL by the Bo3.gg Team

TNL on Dust II Analysis

TNL demonstrated their prowers on Dust II, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for TNL on Dust II were Ganginho, who contributed 22 kills, and St0m4k, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8095 overall damage.


On the defensive side of Dust II, TNL held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ZEROvariant on Dust II Analysis

Dust II proved to be a challenging battleground for ZEROvariant, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ZEROvariant on Dust II included senkaaaaa, who contributed 13 kills, and woozzzi, who added 10 kills. Despite their individual efforts, inflicting 5622 total damage, ZEROvariant couldn't prevent TNL from securing victory on Dust II


On the defensive side of Dust II, ZEROvariant struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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